Technology

Chiu, T.Sun, J. C-Y.Ismailov, M. (2022) Investigating the relationship of technology learning support to digital literacy from the perspective of Self-Determination Theory. Educational Psychology, Advance Online

Chiu, T. (2022) School learning support for teacher technology integration from a Self-Determination Theory perspective. Educational Technology Research and Development, Advance Online

Dubord, M-A. G., Forest, J.Balčiūnaitė, L. M.Rauen, E. (2022) The power of strength-oriented feedback enlightened by self-determination theory: a positive technology-based intervention. Journal of Happiness Studies, Advance Online

Weng, X., Chiu, T.Jong, M. S. Y. (2022) Applying relatedness to explain learning outcomes of STEM maker activities. Frontiers in Psychology, 12 ,800569

Chiu, T.Chai, C. S.Williams, P. J.Lin, T-J. (2021) Teacher professional development on Self-Determination Theory–Based design thinking in STEM education. Educational Technology & Society, 24(4) ,153–165

Nicholas, J. C., Ntoumanis, N.Smith, B. J.Quested, E. (2021) Development and feasibility of a mobile phone application designed to support physically inactive employees to increase walking. BMC Medical Informatics and Decision Making, 21 ,23

Jeno, L. M.Diseth, A.Grytnes, J-A. (2021) Testing the METUX Model in Higher Education: Interface and Task Need–Satisfaction Predict Engagement, Learning, and Well-Being. Frontiers in Psychology, 12 ,631564

Peters, D. (2021) Wellbeing supportive design–Research-based guidelines for supporting psychological wellbeing in user experience. ArXiv, Preprint

Yang, XiAurisicchio, M. (2021) Designing conversational agents: A self-determination theory approach. (pp. 16 pages) New York, NY, USA: ACM. doi: 10.1145/3411764.3445445

Peters, D.Ahmadpour, N., Calvo, R. A. (2020) Tools for wellbeing-supportive design: Features, characteristics, and prototypes. Multimodal Technologies Interact, 4(3) ,40

Calvo, R. A.Deterding, S., Ryan, R. M. (2020) Health surveillance during covid-19 pandemic: How to safeguard autonomy and why it matters. BMJ, 369 ,m1373

Calvo, R. A., Peters, D.Vold, K., Ryan, R. M. (2020) In C. Burr, & L. Floridi (Eds.), Supporting human autonomy in AI systems: A framework for ethical enquiry. , vol 140 (pp. 31-54) Springer, Cham. doi: 10.1007/978-3-030-50585-1_2

Peters, D.Vold, K.Robinson, D., Calvo, R. A. (2020) Responsible AI – Two frameworks for ethical design practice. IEEE IEEE Transactions on Technology and Society, 1(1) ,34-47

Gorozidis, G. S.Tzioumakis, Y. S.Krommidas, C.Papaioannou, A. G. (2020) Facebook group PETCoN (Physical Education Teacher Collaborative Network). An innovative approach to PE teacher in-service training: A self-determination theory perspective. 96

Jeno, L. M.Dettweiler, U.Grytnes, J.-A. (2020) The effects of goal-framing and need-supportive app on undergraduates´ intentions, effort, and achievement in mobile science learning. Computers & Education, 159 ,1-14

Weinstein, N., Przybylski, A. K. (2019) The impacts of motivational framing of technology restrictions on adolescent concealment: Evidence from a preregistered experimental study. Computers in Human Behavior, 90 ,170-180

Jeno, L. M.Vandvik, V.Eliassen, S.Grytnes, J.-A. (2019) Testing the novelty effect of an m-learning tool on internalization and achievement: A Self-Determination Theory approach.. Computers & Education, 128 ,398-413

Peters, D., Calvo, R. A., Ryan, R. M. (2018) Designing for motivation, engagement and wellbeing in digital experience. Frontiers in Psychology, 9 ,797

Jeno, L. M., Adachi, P. J. C.Grytnes, J.-A.Vandvik, V. (2018) The effects of m-learning on motivation, achievement, and well-being: A Self-Determination Theory approach. British Journal of Educational Technology, 50 ,669-683

Peters, D.Davis. S., Calvo, R. A.Sawyer, S. M. (2017) Young people’s preferences for an asthma self-management app highlight psychological needs: A participatory study. Journal of Medical Internet Research, 19(4) ,e113

Jeno, L. M.Gryntes, J.-A.Vandvik, V. (2017) The effect of a mobile-application tool on biology students´ motivation and achievement in species identification: A Self-Determination Theory perspective. Computers & Education, 107 ,1-12

Smit, E.S.Dima, A.L.Immerzeel, S.A.M.van den Putte, B. (2017) The Virtual Care Climate Questionnaire: Development and validation of a questionnaire measuring perceived support for autonomy in a virtual care setting. Journal of Medical Internet Research, 19(5) ,e155

Block, R., Niemiec, C. P., Rigby, C. S., Williams, G. C. (2016) Virtual clinician need support, health-behavior change, and its maintenance. Journal of Clinical Lipidology, 10(3) ,667

Goemaere, S., Vansteenkiste, M.Van Petegem, S. (2016) Gaining deeper insight into the psychological challenges of human spaceflight: The role of motivational dynamics. Acta Astronautica, 121 ,130-143

Lubans, D. R.Smith, J. J.Peralta, L. R.Plotnikoff, R. C (2016) A school-based intervention incorporating smartphone technology to improve health-related fitness among adolescents: rationale and study protocol for the NEAT and ATLAS 2.0 cluster randomised controlled trial and dissemination study. BMJ Open, 6(6) ,e010448

Legrain, P., Gillet, N.Gernigon, C.Lafrenière, M.-A. K. (2015) Integration of information and communication technology and pupils’ motivation in a physical education setting. Journal of Teaching in Physical Education, 34 ,384-401

Masur, P, K.Reinecke, L.Ziegele, M.Quiring, O (2014) The interplay of intrinsic need satisfaction and Facebook specific motives in explaining addictive behavior on Facebook. Computers in Human Behavior, 39 ,376-386

Szalma, J. (2014) On the application of motivation theory to human factors/ergonomics: Motivational design principles for human-technology interaction. Human Factors, 56 ,1453-1471

Lubans, D. R.Smith, J. J.Skinner, G.Morgan, P. J. (2014) Development and implementation of a smartphone application to promote physical activity and reduce screen-time in adolescent boys. Frontiers in Public Health Education and Promotion, 2(42)

Choi, J.Noh, G.Park, D. (2014) Smoking cessation apps for smartphones: Content analysis with the self-determination theory. Journal of Medical Internet Research, 16

Przybylski, A. K., DeHaan, C. R.Gladwell, V. (2013) Motivational, emotional, and behavioral correlates of fear of missing out. Computers in Human Behavior, 29 ,1841–1848

Mitchell, J. I., Gagné, M.Beaudry, A.Dyer, L. (2012) The role of perceived organizational support, distributive justice and motivation in reactions to new information technology. Computers in Human Behavior, 28 ,729-738

Peng, W.Lin, J.Pfeiffer, K.Winn, B. (2012) Need satisfaction supportive game features as motivational determinants: An experimental study of a self-determination theory guided exergame. Media Psychology, 15 ,175-196

Rigby, C. S., Ryan, R. M. (2011) Glued to games: How video games draw us in and hold us spellbound. Santa Barbara, California: Praeger

Przybylski, A. K., Rigby, C. S., Ryan, R. M. (2010) A motivational model of video game engagement. Review of General Psychology, 14 ,154-166

Rigby, C. S., Przybylski, A. K. (2009) Virtual worlds and the learner hero: How today’s video games can inform tomorrow’s digital learning environments. Theory and Research in Education, 7 ,214-223

Sørebø, Ø.Halvari, H.Gulli, V.Kristiansen, R. (2009) The role of self-determination theory in explaining teachers’ motivation to continue to use e-learning technology. Computers & Education, 53 ,1177–1187

Yang, XiAurisicchio, M. (2021) Designing conversational agents: A self-determination theory approach. (pp. 16 pages) New York, NY, USA: ACM. doi: 10.1145/3411764.3445445

Peng, W.Lin, J.Pfeiffer, K.Winn, B. (2012) Need satisfaction supportive game features as motivational determinants: An experimental study of a self-determination theory guided exergame. Media Psychology, 15 ,175-196

Peters, D.Calvo, R. A.Ryan, R. M. (2018) Designing for motivation, engagement and wellbeing in digital experience. Frontiers in Psychology, 9 ,797

Peters, D.Ahmadpour, N.Calvo, R. A. (2020) Tools for wellbeing-supportive design: Features, characteristics, and prototypes. Multimodal Technologies Interact, 4(3) ,40

Przybylski, A. K.Rigby, C. S.Ryan, R. M. (2010) A motivational model of video game engagement. Review of General Psychology, 14 ,154-166

Rigby, C. S.Ryan, R. M. (2011) Glued to games: How video games draw us in and hold us spellbound. Santa Barbara, California: Praeger

Peters, D. (2021) Wellbeing supportive design–Research-based guidelines for supporting psychological wellbeing in user experience. ArXiv, Preprint

Nicholas, J. C., Ntoumanis, N.Smith, B. J.Quested, E. (2021) Development and feasibility of a mobile phone application designed to support physically inactive employees to increase walking. BMC Medical Informatics and Decision Making, 21 ,23

Gorozidis, G. S.Tzioumakis, Y. S.Krommidas, C.Papaioannou, A. G. (2020) Facebook group PETCoN (Physical Education Teacher Collaborative Network). An innovative approach to PE teacher in-service training: A self-determination theory perspective. 96

Lubans, D. R.Smith, J. J.Peralta, L. R.Plotnikoff, R. C (2016) A school-based intervention incorporating smartphone technology to improve health-related fitness among adolescents: rationale and study protocol for the NEAT and ATLAS 2.0 cluster randomised controlled trial and dissemination study. BMJ Open, 6(6) ,e010448