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BBC News: Aggression from video games ‘linked to incompetence’

April 7, 2014 by Shannon

Andrew Przybylski and Richard Ryan quoted in BBC article... "We focused on the motives of people who play electronic games and found players have a psychological need to come out on top when playing," said Dr Przybylski. "If players feel thwarted by the controls or the design of the game, they can wind up feeling aggressive. "This need to master the game was far more significant than whether the game contained violent material. "Players of games without any violent content were still feeling pretty aggressive if they hadn't been able to master the controls or progress through the levels at the end of the session."

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Psychology Today: Meditation as Medicine: It’s Not What You Think

December 6, 2013 by Shannon

Kirk Brown and Richard Ryan quoted on Mindfulness-Based Stress Reduction... "Researchers at the University of Rochester, Kirk Brown and Richard Ryan, suggest that MBSR can be effective for those suffering from chronic illness and pain. They have also shown that MBSR can significantly improve positive well-being, and diminish cognitive and emotional disturbances in cancer patients."

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Wired – Wellness and Prevention: Compelling Design is About Psychology, Not Technology

December 5, 2013 by Shannon

"So if a good gamified solution doesn’t have to look like a game, what does it have to have? I argue that it has to capture the psychology of games, the principles that capture people’s attention and keep them coming back for another experience. Games hook players by fulfilling their psychological needs. Self-determination theory describes what those needs are..."

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